Unfortuantely we don't know if a particular load is a real 2d image (as
would be a cube face or 2d array element), or a layer of a 3d image.
Since we pass in the TIC reference, the instruction's type has to match
what's in the TIC (experimentally). In order to properly support
bindless images,
Am Freitag, den 11.10.2019, 09:47 -0700 schrieb Dylan Baker:
>
> I prefer this to .
>
> To echo Dave's concern, if we ever decided to have a non-backwards
> compatible API change (say Intel decided that since we don't use
> libdrm_intel anymore we don't want to maintain it and want to drop
> it)