hmm, initially the UCP lowering did work post var lowering (since it
had work after tgsi_to_nir).. the same might not be true of the
drawpix/wpos_ytransform/etc lowering that is used internally in
mesa/st for variants.
I assume something like this is the issue?
BR,
-R
On Fri, Oct 18, 2019 at
Oh BTW, drivers that want to implement pipe_screen::finalize_nir to improve
cached shader compilation can't use any of those lowering passes, because
then things blow up. The only _optional_ lowering you can do in st/mesa is
clamp_color and force_persample_in_shader, which covers iris at least
Note that none of the lowering passes work if I enable them on radeonsi. So
if you think about enabling them for your driver, I guess you have some
work to do in the driver as well.
On the other hand, having multiple shader variants in st/mesa is a
performance disadvantage. The lowering should be
On Fri, Oct 18, 2019 at 9:07 AM Ilia Mirkin wrote:
> On Fri, Oct 18, 2019 at 9:04 AM Erik Faye-Lund
> wrote:
> >
> > On Fri, 2019-10-18 at 08:57 -0400, Ilia Mirkin wrote:
> > > On Fri, Oct 18, 2019 at 8:51 AM Erik Faye-Lund
> > > wrote:
> > > > On Thu, 2019-10-17 at 22:24 -0400, Ilia Mirkin
Hello list,
The candidate for the Mesa 19.1.8 is now available. Currently we have:
- 58 queued
- 0 nominated (outstanding)
- and 4 rejected patch
NOTE: It is anticipated that 19.1.8 will be the final release in the
19.1 series. Users of 19.1 are encouraged to migrate to the 19.2 series
in
On Fri, Oct 18, 2019 at 9:07 AM Ilia Mirkin wrote:
>
> On Fri, Oct 18, 2019 at 9:04 AM Erik Faye-Lund
> wrote:
> >
> > On Fri, 2019-10-18 at 08:57 -0400, Ilia Mirkin wrote:
> > > On Fri, Oct 18, 2019 at 8:51 AM Erik Faye-Lund
> > > wrote:
> > > > On Thu, 2019-10-17 at 22:24 -0400, Ilia Mirkin
On Fri, Oct 18, 2019 at 9:04 AM Erik Faye-Lund
wrote:
>
> On Fri, 2019-10-18 at 08:57 -0400, Ilia Mirkin wrote:
> > On Fri, Oct 18, 2019 at 8:51 AM Erik Faye-Lund
> > wrote:
> > > On Thu, 2019-10-17 at 22:24 -0400, Ilia Mirkin wrote:
> > > > In the meanwhile (unless you plan on taking up Jason's
On Fri, 2019-10-18 at 08:57 -0400, Ilia Mirkin wrote:
> On Fri, Oct 18, 2019 at 8:51 AM Erik Faye-Lund
> wrote:
> > On Thu, 2019-10-17 at 22:24 -0400, Ilia Mirkin wrote:
> > > In the meanwhile (unless you plan on taking up Jason's
> > > suggestion),
> > > might I recommend some assert's for the
On Thu, 2019-10-17 at 20:55 -0500, Jason Ekstrand wrote:
> On Thu, Oct 17, 2019 at 10:39 AM Erik Faye-Lund <
> erik.faye-l...@collabora.com> wrote:
> > This is discussed in the merge request thread. Zink currently only
> > support vertex and fragment shaders, so it's the only place this
> > can
On Fri, Oct 18, 2019 at 8:51 AM Erik Faye-Lund
wrote:
>
> On Thu, 2019-10-17 at 22:24 -0400, Ilia Mirkin wrote:
> > In the meanwhile (unless you plan on taking up Jason's suggestion),
> > might I recommend some assert's for the unhandled cases so that there
> > are no surprises?
>
> Good idea. I
On Thu, 2019-10-17 at 22:24 -0400, Ilia Mirkin wrote:
> In the meanwhile (unless you plan on taking up Jason's suggestion),
> might I recommend some assert's for the unhandled cases so that there
> are no surprises?
Good idea. I sent a MR for it here:
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