Re: [Mesa-dev] [RFC PATCH] Add GL_MESA_ieee_fp_alu_mode specification draft

2020-02-24 Thread Ilia Mirkin
On Mon, Feb 24, 2020 at 6:56 PM Ilia Mirkin wrote: > > On Sun, Feb 23, 2020 at 8:57 PM Ilia Mirkin wrote: > > > > --- > > > > We talked about something like this a while back, but the end result > > was inconclusive. I added a TGSI MUL_ZERO_WINS shader property for nine. > > But it'd be nice for

Re: [Mesa-dev] [RFC PATCH] Add GL_MESA_ieee_fp_alu_mode specification draft

2020-02-24 Thread Jacob Lifshay
See also: http://bugs.libre-riscv.org/show_bug.cgi?id=188 It might be worthwhile to consider a Vulkan extension to support this as a translation target for DX9 as well as other old HW? Jacob Lifshay ___ mesa-dev mailing list

Re: [Mesa-dev] [RFC PATCH] Add GL_MESA_ieee_fp_alu_mode specification draft

2020-02-24 Thread Ilia Mirkin
On Sun, Feb 23, 2020 at 8:57 PM Ilia Mirkin wrote: > > --- > > We talked about something like this a while back, but the end result > was inconclusive. I added a TGSI MUL_ZERO_WINS shader property for nine. > But it'd be nice for wine to be able to control this too. > > I couldn't actually find

Re: [Mesa-dev] [RFC PATCH] Add GL_MESA_ieee_fp_alu_mode specification draft

2020-02-24 Thread Ian Romanick
On 2/24/20 11:21 AM, Ilia Mirkin wrote: > On Mon, Feb 24, 2020 at 1:10 PM Ian Romanick wrote: >> >> On 2/23/20 5:57 PM, Ilia Mirkin wrote: >>> --- >>> >>> We talked about something like this a while back, but the end result >>> was inconclusive. I added a TGSI MUL_ZERO_WINS shader property for

Re: [Mesa-dev] [RFC PATCH] Add GL_MESA_ieee_fp_alu_mode specification draft

2020-02-24 Thread Matteo Bruni
On Mon, Feb 24, 2020 at 8:21 PM Ilia Mirkin wrote: > > On Mon, Feb 24, 2020 at 1:10 PM Ian Romanick wrote: > > > > On 2/23/20 5:57 PM, Ilia Mirkin wrote: > > > --- > > > > > > We talked about something like this a while back, but the end result > > > was inconclusive. I added a TGSI

Re: [Mesa-dev] [RFC PATCH] Add GL_MESA_ieee_fp_alu_mode specification draft

2020-02-24 Thread Ilia Mirkin
On Mon, Feb 24, 2020 at 1:10 PM Ian Romanick wrote: > > On 2/23/20 5:57 PM, Ilia Mirkin wrote: > > --- > > > > We talked about something like this a while back, but the end result > > was inconclusive. I added a TGSI MUL_ZERO_WINS shader property for nine. > > But it'd be nice for wine to be able

Re: [Mesa-dev] [RFC PATCH] Add GL_MESA_ieee_fp_alu_mode specification draft

2020-02-24 Thread Ian Romanick
On 2/23/20 5:57 PM, Ilia Mirkin wrote: > --- > > We talked about something like this a while back, but the end result > was inconclusive. I added a TGSI MUL_ZERO_WINS shader property for nine. > But it'd be nice for wine to be able to control this too. > > I couldn't actually find any evidence