Thank you Ian, Jose and Matt.
I'll take a look at the pointers you provided. Probably would come back
with some more questions.
Thanks,
Shervin
On Wed, Jun 10, 2015 at 3:55 PM, Ian Romanick i...@freedesktop.org wrote:
On 06/10/2015 03:05 PM, Shervin Sharifi wrote:
Thanks Ian.
If I
Hi,
This may not be the right forum to ask this, but I didn't know of a better
forum, so I thought I can ask here.
I'm new to OpenGL. I am looking at XML registry for OpenGL and there are
some parameters with attributes containing a function COMPSIZE (I've pasted
an example below).
I tried to
(unless I'm missing something).
Thanks,
Shervin
On Wed, Jun 10, 2015 at 11:44 AM, Matt Turner matts...@gmail.com wrote:
On Wed, Jun 10, 2015 at 11:25 AM, Shervin Sharifi sherv...@gmail.com
wrote:
Hi,
This may not be the right forum to ask this, but I didn't know of a
better
forum, so I
Thanks Ian.
If I want to implement the actual CompSize function, how should I figure
out the details?
Thanks,
Shervin
On Wed, Jun 10, 2015 at 2:56 PM, Ian Romanick i...@freedesktop.org wrote:
On 06/10/2015 11:25 AM, Shervin Sharifi wrote:
Hi,
This may not be the right forum to ask
21.01 skrev Shervin Sharifi sherv...@gmail.com:
Hi,
Just wanted to see if there's a plan for supporting OpenGL ES 3.1 in
near future.
Hi
I think the short answer is yes.
As far as I know all the necessary extensions are under progress,
and I think Ian has been doing work on allowing
Hi,
Just wanted to see if there's a plan for supporting OpenGL ES 3.1 in near
future.
Thanks,
Shervin
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Thank you gentlemen for your responses.
Shervin
On Wed, Jun 3, 2015 at 1:55 PM, Roland Scheidegger srol...@vmware.com
wrote:
Am 03.06.2015 um 22:16 schrieb Shervin Sharifi:
Thank you Thomas.
When the next release is going to happen?
By the way, do you know the status of ES 3.1 support
.
On Fri, May 15, 2015 at 8:00 AM, Brian Paul bri...@vmware.com wrote:
On 05/14/2015 11:26 AM, Shervin Sharifi wrote:
Hi,
I am trying to build Mesa for OpenGL ES (with llvmpipe) under windows
with MSVC.
I'm getting an error due to an unresolved external symbol
Hi,
I am trying to build Mesa for OpenGL ES (with llvmpipe) under windows with
MSVC.
I'm getting an error due to an unresolved external symbol
(___glapi_noop_table).
There is no definition of ___glapi_noop_table in the code.
Am I missing something?
Here is the configuration I'm using:
at 5:38 PM, Shervin Sharifi sherv...@gmail.com wrote:
Thank you for useful information.
I was able to build Mesa with VS 2013 with a similar scheme with scons.
Thanks,
Shervin
On Fri, Apr 3, 2015 at 7:01 AM, Emil Velikov emil.l.veli...@gmail.com
wrote:
On 3 April 2015 at 14:43, Predut
to make local changes and remove this from file:
#if defined(_MSC_VER)
static double copysign(double x, double y)
…
#endif
It needs because vs 2013 has his own copysign function as standard api
and then back here
marius
*From:* Shervin Sharifi [mailto:sherv...@gmail.com]
*Sent
[mailto:mesa-dev-boun...@lists.freedesktop.org] *On
Behalf Of *Shervin Sharifi
*Sent:* Thursday, April 09, 2015 2:57 AM
*To:* mesa-dev@lists.freedesktop.org
*Subject:* [Mesa-dev] Problem with LLVM on Windows with MSVC
Hi,
I'm trying to build mesa on windows (MSVC) with gles support
Hi,
I'm trying to build mesa on windows (MSVC) with gles support and with llvm.
Here are the keys I'm using:
scons.py gles=yes llvm=yes platform=windows libgl-gd
I'm getting a bunch of errors like this:
LLVMCore.lib(ValueSymbolTable.obj) : error LNK2038: mismatch detected for
Thank you for useful information.
I was able to build Mesa with VS 2013 with a similar scheme with scons.
Thanks,
Shervin
On Fri, Apr 3, 2015 at 7:01 AM, Emil Velikov emil.l.veli...@gmail.com
wrote:
On 3 April 2015 at 14:43, Predut, Marius marius.pre...@intel.com wrote:
Just a couple
-3Desd=AwIGaQc=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEsr=Vjtt0vs_iqoI31UfJxBl7yv9I2FeiaeAYgMTLKRBc_Im=iLPj6aKo64R-X4WRq15Niwc9-D6J6nBcxwNvnKzusyQs=hLUUCo2x4GrkbQhw-w0fJshn2dXmxUj1QfVV7PEcBose=
On Tue, Mar 31, 2015 at 3:03 PM, Shervin Sharifi sherv...@gmail.com
wrote:
Hi,
I
Hi,
I was wondering what's the status of ETC2 support with llvmpipe backend.
Thanks,
Shervin
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Hi,
I'm new to Mesa.
I'm trying to build Mesa for Windows using Visual Studio, but couldn't
find instructions for that. The related threads on this mailing list also
seem outdated.
Could anyone give me some hint or point me to instructions if there is
any?
Thanks,
Shervin
Thank you Ilia and Rob for your responses.
On Mon, Mar 23, 2015 at 3:39 PM, Rob Clark robdcl...@gmail.com wrote:
On Mon, Mar 23, 2015 at 3:59 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
On Mon, Mar 23, 2015 at 3:57 PM, Shervin Sharifi sherv...@gmail.com
wrote:
Hi,
I'm new to Mesa
Hi,
I'm new to Mesa and I'm trying to understand the status of OpenGL ES 3.0
support in Mesa.
I'm mainly interested in using llvm-pipe backend (software rendering).
Thanks,
Shervin
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