https://bugs.freedesktop.org/show_bug.cgi?id=106394
b...@besd.de changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=106394
mirh changed:
What|Removed |Added
CC||m...@protonmail.ch
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--- Comment #6 from b...@besd.de ---
While the patches allow the non-beta and beta version of Black-Mesa to start, I
still get out of memory errors for both.
The beta version does this right after you select to start a new game (in the
loading
https://bugs.freedesktop.org/show_bug.cgi?id=106394
--- Comment #5 from Gregor Münch ---
Just tested the patch series with Black Mesa (non beta) and it started working.
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Gregor Münch changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|WONTFIX
https://bugs.freedesktop.org/show_bug.cgi?id=106394
--- Comment #3 from b...@besd.de ---
I think the biggest problem is that they use DirectX emulation even though they
use the source engine of halflife 2 (which runs absolutely fine btw)
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--- Comment #2 from Timothy Arceri ---
It looks like they are now using a compat profile which is unfortunate.
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Ian Romanick changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=106394
Bug ID: 106394
Summary: Black Mesa cannot compile shaders because of missing
GL_EXT_gpu_shader4
Product: Mesa
Version: git
Hardware: Other
OS: All