[Mesa-dev] [Bug 106404] Hang in draw function caused by interaction of glutInitWindowPosition, glutFullScreen , glDrawBuffer(GL_FRONT)

2018-09-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106404 --- Comment #8 from Todd --- Thanks! -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list

[Mesa-dev] [Bug 106404] Hang in draw function caused by interaction of glutInitWindowPosition, glutFullScreen , glDrawBuffer(GL_FRONT)

2018-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106404 Michel Dänzer changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 106404] Hang in draw function caused by interaction of glutInitWindowPosition, glutFullScreen , glDrawBuffer(GL_FRONT)

2018-09-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106404 --- Comment #6 from Michel Dänzer --- Created attachment 141440 --> https://bugs.freedesktop.org/attachment.cgi?id=141440=edit loader/dri3: Only wait for fence when necessary in dri3_get_buffer This patch fixes the problem for me. -- You

[Mesa-dev] [Bug 106404] Hang in draw function caused by interaction of glutInitWindowPosition, glutFullScreen , glDrawBuffer(GL_FRONT)

2018-07-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106404 Michel Dänzer changed: What|Removed |Added CC||jwy...@feralinteractive.com ---

[Mesa-dev] [Bug 106404] Hang in draw function caused by interaction of glutInitWindowPosition, glutFullScreen , glDrawBuffer(GL_FRONT)

2018-05-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106404 Michel Dänzer changed: What|Removed |Added QA Contact|dri-devel@lists.freedesktop