https://bugs.freedesktop.org/show_bug.cgi?id=107391
--- Comment #9 from tempel.jul...@gmail.com ---
It seems forcing vsync off doesn't work in Rage 2.
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--- Comment #8 from tempel.jul...@gmail.com ---
I've tested it in vkquake, works like a charm. Again: Huge thanks!
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Samuel Pitoiset changed:
What|Removed |Added
CC||shtetl...@gmail.com
--- Comment #7
https://bugs.freedesktop.org/show_bug.cgi?id=107391
Samuel Pitoiset changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=107391
--- Comment #5 from tempel.jul...@gmail.com ---
That's fantastic, I'll give it a go in various titles the next time I'm able
to.
Not even the amdvlk-windows or DX12 driver (I've missed it already in some DX12
games) provide this, which makes
https://bugs.freedesktop.org/show_bug.cgi?id=107391
--- Comment #4 from Samuel Pitoiset ---
Feel free to play with RADV_TEX_ANISO
https://cgit.freedesktop.org/mesa/mesa/commit/?id=3871dd7a92624675bd45d9d596bbe34c33d7bb4d
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--- Comment #3 from Samuel Pitoiset ---
This patch allows you to force anisotropy with RADV.
https://patchwork.freedesktop.org/patch/250317/
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--- Comment #2 from tempel.jul...@gmail.com ---
DXVK now also supports enforcing vsync on/off. :)
However, it would still be nice to also have these options for outside of DXVK
since native Linux apps might not offer full control to the user
https://bugs.freedesktop.org/show_bug.cgi?id=107391
--- Comment #1 from Samuel Pitoiset ---
DXVK now allows to force AF, so I guess the only feature you want is vsync?
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mirh changed:
What|Removed |Added
CC||m...@protonmail.ch
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https://bugs.freedesktop.org/show_bug.cgi?id=107391
Bug ID: 107391
Summary: feature request: enforceable vsync and anisotropic
filtering via environment variables
Product: Mesa
Version: unspecified
Hardware: x86-64 (AMD64)
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