https://bugs.freedesktop.org/show_bug.cgi?id=110350
--- Comment #11 from Samuel Pitoiset ---
Thanks for confirming!
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https://bugs.freedesktop.org/show_bug.cgi?id=110350
Timothy Arceri changed:
What|Removed |Added
Resolution|--- |NOTOURBUG
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=110350
--- Comment #10 from Thomas Crider ---
Hi all, sorry for such a long delay on this. I recently switched to Fedora and
realized the llvm build from the copr repo I was using was over a month old. I
needed some time to create my own repos to
https://bugs.freedesktop.org/show_bug.cgi?id=110350
--- Comment #9 from ant...@gmx.de ---
could you try reverting:
https://github.com/mesa3d/mesa/commit/b5ea4378c3260ff003532c8138a81a57091bdaa0#diff-078b981b454c93e62531f44768fca61d
ac/nir: only use the new raw/struct image atomic intrinsics
https://bugs.freedesktop.org/show_bug.cgi?id=110350
--- Comment #8 from Samuel Pitoiset ---
Got a Vega20, I tried to reproduce the problem with mesa-git, llvm-git and the
same settings as you, but it doesn't happen.
I also tried some older LLVM commits, no graphic glitches so far.
Are you
https://bugs.freedesktop.org/show_bug.cgi?id=110350
--- Comment #7 from Samuel Pitoiset ---
Can you eventually bisect?
Unfortunately, I don't have a Vega20.
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--- Comment #6 from Thomas Crider ---
Issue does -not- occur on mesa-git + llvm 8, so looks like it's an llvm issue
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--- Comment #5 from Samuel Pitoiset ---
Could be something specific to Vega20 as it renders correctly for me on
Vega10+mesa-git+llvm-git.
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--- Comment #4 from Samuel Pitoiset ---
Does it render correctly with Mesa-git + LLVM 8.0.0 ?
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--- Comment #3 from Thomas Crider ---
https://youtu.be/9dtlKTMGqTE
game didn't crash this time, and at least i was able to capture it
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--- Comment #2 from Thomas Crider ---
Sure, I just started a new campaign and loaded into the first mission. no less
than about 15-30 seconds in it immediately went black/polygony, then crashed.
I'll see if I can record it later tonight. My
https://bugs.freedesktop.org/show_bug.cgi?id=110350
--- Comment #1 from Samuel Pitoiset ---
Can you explain the steps for reproducing the problem in-game?
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Bug ID: 110350
Summary: DOOM 2016 crash + severe artifacting on RADV + Vega
VII
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
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