[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-06-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 Tapani Pälli lem...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-06-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 Tapani Pälli lem...@gmail.com changed: What|Removed |Added CC||lem...@gmail.com ---

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-06-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #9 from Tapani Pälli lem...@gmail.com --- The problem is with the glxconfig that gets chosen. The application queries for compatible list of configs with glXChooseFBConfig and then blindly selects the first one. Although attributes

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-06-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #10 from Brian Paul bri...@vmware.com --- Just FYI: There are some GL apps out there that use depth buffering but don't bother to request a GLX visual with a depth buffer. Topogun is one example. There's a DRI config option called

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-02-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 Evgeny Bobkin evgen.i...@gmail.com changed: What|Removed |Added Attachment #92718|text/plain |video/webm

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-02-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #7 from Evgeny Bobkin evgen.i...@gmail.com --- Thank you for the explanation, maybe your are correct. From my point of view it should definitely not end up with a segmentation fault. (In reply to comment #6) I've encountered this

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-02-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #6 from Tibbo leclercq.thiba...@yahoo.fr --- I've encountered this segfault before, and i think i can give some useful informations. As stated in the file src/mesa/main/varray.c: /* Page 407 (page 423 of the PDF) of the OpenGL 3.0

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-02-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #5 from Evgeny Bobkin evgen.i...@gmail.com --- this bug is not fixed in mesa 10.0.3 Vendor: ... Intel Open Source Technology Center Renderer: . Mesa DRI Intel(R) Ivybridge Mobile Version: .. 3.3 (Core

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 Evgeny Bobkin evgen.i...@gmail.com changed: What|Removed |Added Hardware|Other |x86-64 (AMD64)

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #1 from Evgeny Bobkin evgen.i...@gmail.com --- Created attachment 92718 -- https://bugs.freedesktop.org/attachment.cgi?id=92718action=edit video demonstrating the issue -- You are receiving this mail because: You are the assignee

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #2 from Evgeny Bobkin evgen.i...@gmail.com --- another issue is that if glGenVertexArrays (1, vao_id); glBindVertexArray (vao_id); from lines 46-47 are not used and the is drawn with glEnableVertexAttribArray

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #3 from Evgeny Bobkin evgen.i...@gmail.com --- another issue is that if there two lines glGenVertexArrays (1, vao_id); glBindVertexArray (vao_id); from lines 46-47 are removed and the cube is drawn with

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 --- Comment #4 from Evgeny Bobkin evgen.i...@gmail.com --- Well, it should be noted, that test case is a OpenGL-cpp.tar.gz file and the mentioned above video is a .webm file This test sample runs fine as well when started with $ optirun

[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

2014-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=74010 Matt Turner matts...@gmail.com changed: What|Removed |Added Attachment #92717|text/plain |application/x-tgz