[Mesa-dev] [Bug 94747] Convert phi nodes to logical operations

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94747 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED Status|NEW

[Mesa-dev] [Bug 94747] Convert phi nodes to logical operations

2019-01-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94747 --- Comment #5 from Ian Romanick --- In the original message I neglected to mention any specific shader that exhibited this issue. Allow me to remedy that: shaders/closed/unigine/superposition/high/5392.shader_test. This shader generates a

[Mesa-dev] [Bug 94747] Convert phi nodes to logical operations

2018-07-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94747 --- Comment #4 from Timothy Arceri --- (In reply to Ian Romanick from comment #3) > (In reply to Timothy Arceri from comment #2) > > As (In reply to Jason Ekstrand from comment #1) > > > The code for this already exists. It's called

[Mesa-dev] [Bug 94747] Convert phi nodes to logical operations

2018-07-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94747 --- Comment #3 from Ian Romanick --- (In reply to Timothy Arceri from comment #2) > As (In reply to Jason Ekstrand from comment #1) > > The code for this already exists. It's called nir_opt_peephole_select. The > > only problem is that it only

[Mesa-dev] [Bug 94747] Convert phi nodes to logical operations

2018-07-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94747 Timothy Arceri changed: What|Removed |Added QA Contact|intel-3d-bugs@lists.freedes |mesa-dev@lists.freedesktop.