2016-07-19 13:20 GMT+02:00 Emil Velikov :
> On 19 July 2016 at 09:55, Andreas Boll wrote:
>> Hi,
>>
>> sorry for being late but this patch doesn't mention that all those
>> symbols should be exported in libGL.so too [1].
>> If you look at the
On 19 July 2016 at 09:55, Andreas Boll wrote:
> Hi,
>
> sorry for being late but this patch doesn't mention that all those
> symbols should be exported in libGL.so too [1].
> If you look at the history of static_data.py it was mentioned that
> this list of functions
Hi,
sorry for being late but this patch doesn't mention that all those
symbols should be exported in libGL.so too [1].
If you look at the history of static_data.py it was mentioned that
this list of functions should never grow [2].
Thanks,
Andreas
[1]
On 27 June 2016 at 18:38, Ian Romanick wrote:
> On 06/24/2016 09:30 AM, Emil Velikov wrote:
>> On 20 June 2016 at 19:14, Ian Romanick wrote:
>>> On 06/17/2016 11:15 AM, Emil Velikov wrote:
On 17 June 2016 at 18:20, Ian Romanick
On 06/24/2016 09:30 AM, Emil Velikov wrote:
> On 20 June 2016 at 19:14, Ian Romanick wrote:
>> On 06/17/2016 11:15 AM, Emil Velikov wrote:
>>> On 17 June 2016 at 18:20, Ian Romanick wrote:
From: Ian Romanick
On 20 June 2016 at 19:14, Ian Romanick wrote:
> On 06/17/2016 11:15 AM, Emil Velikov wrote:
>> On 17 June 2016 at 18:20, Ian Romanick wrote:
>>> From: Ian Romanick
>>>
>>> Khronos recommends that the GLES 3.1 library also be
On 06/17/2016 11:15 AM, Emil Velikov wrote:
> On 17 June 2016 at 18:20, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> Khronos recommends that the GLES 3.1 library also be called libGLESv2.
>> It also requires that functions be statically linkable
On 18 June 2016 at 00:01, Kenneth Graunke wrote:
> On Friday, June 17, 2016 5:58:21 PM PDT Ilia Mirkin wrote:
>> On Fri, Jun 17, 2016 at 5:48 PM, Emil Velikov
>> wrote:
>> > On 17 June 2016 at 22:22, Jason Ekstrand wrote:
On Friday, June 17, 2016 5:58:21 PM PDT Ilia Mirkin wrote:
> On Fri, Jun 17, 2016 at 5:48 PM, Emil Velikov
> wrote:
> > On 17 June 2016 at 22:22, Jason Ekstrand wrote:
> >> On Fri, Jun 17, 2016 at 2:09 PM, Emil Velikov
>
On Fri, Jun 17, 2016 at 5:48 PM, Emil Velikov wrote:
> On 17 June 2016 at 22:22, Jason Ekstrand wrote:
>> On Fri, Jun 17, 2016 at 2:09 PM, Emil Velikov
>> wrote:
>>>
>>> On 17 June 2016 at 21:12, Mike Gorchak
On 17 June 2016 at 22:22, Jason Ekstrand wrote:
> On Fri, Jun 17, 2016 at 2:09 PM, Emil Velikov
> wrote:
>>
>> On 17 June 2016 at 21:12, Mike Gorchak wrote:
>> > Please understand me right, we are not talking about
On Fri, Jun 17, 2016 at 2:09 PM, Emil Velikov
wrote:
> On 17 June 2016 at 21:12, Mike Gorchak wrote:
> > Please understand me right, we are not talking about desktop hardware and
> > libraries, only about embedded in case of GL ES.
> GLES
On 17 June 2016 at 21:12, Mike Gorchak wrote:
> Please understand me right, we are not talking about desktop hardware and
> libraries, only about embedded in case of GL ES.
GLES hasn't been "embedded only" for a while I believe.
> What's common for desktop
> usually
Please understand me right, we are not talking about desktop hardware and
libraries, only about embedded in case of GL ES. What's common for desktop
usually uncommon for embedded and vice versa. We are currently ship
libraries from many silicon vendors: Imagination RGX, Mali, Vivante, nVidia
- all
On 17 June 2016 at 18:20, Ian Romanick wrote:
> From: Ian Romanick
>
> Khronos recommends that the GLES 3.1 library also be called libGLESv2.
> It also requires that functions be statically linkable from that
> library.
>
> NOTE: Mesa has supported
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