Re: [Mesa-dev] [Mesa3d-dev] ARB draw buffers + texenv program

2010-12-19 Thread Alex Deucher
On Fri, Dec 17, 2010 at 7:50 PM, Dave Airlie airl...@gmail.com wrote: I think this is subtle enough that it needs some documentation. I was just initially checking the property idea was okay for everyone, http://cgit.freedesktop.org/~airlied/mesa/log/?h=gallium-color0-write-cbufs contains

Re: [Mesa-dev] [Mesa3d-dev] ARB draw buffers + texenv program

2010-12-17 Thread Dave Airlie
On Tue, Apr 27, 2010 at 7:10 AM, Dave Airlie airl...@gmail.com wrote: buffers. But you'll have more shader instructions for writing to all these outputs right? I think that could still make a difference, though it might be more theoretical rather than in practice. Right, I was talking

Re: [Mesa-dev] [Mesa3d-dev] ARB draw buffers + texenv program

2010-12-17 Thread Keith Whitwell
On Fri, 2010-12-17 at 00:49 -0800, Dave Airlie wrote: On Tue, Apr 27, 2010 at 7:10 AM, Dave Airlie airl...@gmail.com wrote: buffers. But you'll have more shader instructions for writing to all these outputs right? I think that could still make a difference, though it might be more

Re: [Mesa-dev] [Mesa3d-dev] ARB draw buffers + texenv program

2010-12-17 Thread Dave Airlie
I think this is subtle enough that it needs some documentation. I was just initially checking the property idea was okay for everyone, http://cgit.freedesktop.org/~airlied/mesa/log/?h=gallium-color0-write-cbufs contains 4 patches, gallium, softpipe, mesa/st, r300g, which adds the property