On Fri, Dec 17, 2010 at 7:50 PM, Dave Airlie airl...@gmail.com wrote:
I think this is subtle enough that it needs some documentation.
I was just initially checking the property idea was okay for everyone,
http://cgit.freedesktop.org/~airlied/mesa/log/?h=gallium-color0-write-cbufs
contains
On Tue, Apr 27, 2010 at 7:10 AM, Dave Airlie airl...@gmail.com wrote:
buffers.
But you'll have more shader instructions for writing to all these
outputs right? I think that could still make a difference, though it
might be more theoretical rather than in practice.
Right, I was talking
On Fri, 2010-12-17 at 00:49 -0800, Dave Airlie wrote:
On Tue, Apr 27, 2010 at 7:10 AM, Dave Airlie airl...@gmail.com wrote:
buffers.
But you'll have more shader instructions for writing to all these
outputs right? I think that could still make a difference, though it
might be more
I think this is subtle enough that it needs some documentation.
I was just initially checking the property idea was okay for everyone,
http://cgit.freedesktop.org/~airlied/mesa/log/?h=gallium-color0-write-cbufs
contains 4 patches, gallium, softpipe, mesa/st, r300g, which adds the property