Re: [Mesa-dev] [PATCH] Add support for NV_depth_buffer_float v2.

2014-09-14 Thread Mathias Fröhlich
Hi, On Monday, September 08, 2014 21:14:12 Marek Olšák wrote: > Do we have a piglit to confirm unclamped Z values really work with > current hardware drivers? I have just sent out an updated patch set as well as a piglit test. The first attempt was obviously too short fetched as the vital intern

Re: [Mesa-dev] [PATCH] Add support for NV_depth_buffer_float v2.

2014-09-10 Thread Mathias Fröhlich
Ian, I will shortly send a changeset incorporating the changes, thanks for summarizing. On Tuesday, September 09, 2014 16:11:45 Ian Romanick wrote: > I also second Marek's comment about testing. My recollection from > Khronos meetings is that at least AMD GL 3.x-class hardware can only > handl

Re: [Mesa-dev] [PATCH] Add support for NV_depth_buffer_float v2.

2014-09-09 Thread Ian Romanick
On 09/08/2014 09:39 AM, Mathias Fröhlich wrote: > > Hi, > > On Monday, September 08, 2014 13:16:27 Roland Scheidegger wrote: >>> Add support for the unclamped versions of glDepthRange >>> and relatives. Also starting with OpenGL 4.2 the traditional >>> functions for this should no longer clamp th

Re: [Mesa-dev] [PATCH] Add support for NV_depth_buffer_float v2.

2014-09-08 Thread Chris Forbes
Given that this was an unintentional relaxation in the 4.2 spec (and so there is no non-NV way to invoke this behavior), I don't think we want the line in the 4.2 block of GL3.txt. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.free

Re: [Mesa-dev] [PATCH] Add support for NV_depth_buffer_float v2.

2014-09-08 Thread Marek Olšák
Do we have a piglit to confirm unclamped Z values really work with current hardware drivers? Marek On Mon, Sep 8, 2014 at 6:39 PM, Mathias Fröhlich wrote: > > Hi, > > On Monday, September 08, 2014 13:16:27 Roland Scheidegger wrote: >> > Add support for the unclamped versions of glDepthRange >> >

Re: [Mesa-dev] [PATCH] Add support for NV_depth_buffer_float v2.

2014-09-08 Thread Emil Velikov
Hi Mathias On 08/09/14 17:39, Mathias Fröhlich wrote: > > Hi, > > On Monday, September 08, 2014 13:16:27 Roland Scheidegger wrote: >>> Add support for the unclamped versions of glDepthRange >>> and relatives. Also starting with OpenGL 4.2 the traditional >>> functions for this should no longer cl

Re: [Mesa-dev] [PATCH] Add support for NV_depth_buffer_float v2.

2014-09-08 Thread Mathias Fröhlich
Hi, On Monday, September 08, 2014 13:16:27 Roland Scheidegger wrote: > > Add support for the unclamped versions of glDepthRange > > and relatives. Also starting with OpenGL 4.2 the traditional > > functions for this should no longer clamp the values to [0, 1]. > This looks wrong to me (the NV_dep

Re: [Mesa-dev] [PATCH] Add support for NV_depth_buffer_float.

2014-09-08 Thread Roland Scheidegger
Am 06.09.2014 19:17, schrieb Mathias Froehlich: > > Hi, > > Please review: > > Add support for the unclamped versions of glDepthRange > and relatives. Also starting with OpenGL 4.2 the traditional > functions for this should no longer clamp the values to [0, 1]. This looks wrong to me (the NV_de

[Mesa-dev] [PATCH] Add support for NV_depth_buffer_float.

2014-09-06 Thread Mathias Froehlich
Hi, Please review: Add support for the unclamped versions of glDepthRange and relatives. Also starting with OpenGL 4.2 the traditional functions for this should no longer clamp the values to [0, 1]. Signed-off-by: Mathias Froehlich --- docs/GL3.txt | 1 + src/