Re: [Mesa-dev] [PATCH] draw/gs: fix point size outputs from geometry shader.

2019-03-25 Thread Brian Paul
On 03/24/2019 11:14 PM, Dave Airlie wrote: From: Dave Airlie If the geom shader emits a point size we failed to find it here, use the correct API to look it up. Fixes: tests/spec/glsl-1.50/execution/geometry/point-size-out.shader_test --- src/gallium/auxiliary/draw/draw_pipe_wide_point.c | 9

[Mesa-dev] [PATCH] draw/gs: fix point size outputs from geometry shader.

2019-03-24 Thread Dave Airlie
From: Dave Airlie If the geom shader emits a point size we failed to find it here, use the correct API to look it up. Fixes: tests/spec/glsl-1.50/execution/geometry/point-size-out.shader_test --- src/gallium/auxiliary/draw/draw_pipe_wide_point.c | 9 + 1 file changed, 1 insertion(+), 8