Re: [Mesa-dev] [PATCH] dri_interface, egl, gallium: only expose RGBA visuals on Android

2017-07-31 Thread Emil Velikov
Hi Marek, On 28 July 2017 at 18:38, Marek Olšák wrote: > From: Marek Olšák > > X/GLX can't handle them. This removes almost 500 GLX visuals that were > incorrectly exposed. > > Add an optional getCapability callback for querying what the loader can do. > > I'm not splitting this patch, because i

Re: [Mesa-dev] [PATCH] dri_interface, egl, gallium: only expose RGBA visuals on Android

2017-07-31 Thread Nicolai Hähnle
On 28.07.2017 19:38, Marek Olšák wrote: From: Marek Olšák X/GLX can't handle them. This removes almost 500 GLX visuals that were incorrectly exposed. Add an optional getCapability callback for querying what the loader can do. I'm not splitting this patch, because it's already too small. v2:

[Mesa-dev] [PATCH] dri_interface, egl, gallium: only expose RGBA visuals on Android

2017-07-28 Thread Marek Olšák
From: Marek Olšák X/GLX can't handle them. This removes almost 500 GLX visuals that were incorrectly exposed. Add an optional getCapability callback for querying what the loader can do. I'm not splitting this patch, because it's already too small. v2: also add the callback to __DRIimageLoaderE

[Mesa-dev] [PATCH] dri_interface, egl, gallium: only expose RGBA visuals on Android

2017-07-28 Thread Marek Olšák
From: Marek Olšák X/GLX can't handle them. This removes almost 500 GLX visuals that were incorrectly exposed. Add an optional getCapability callback for querying what the loader can do. I'm not splitting this patch, because it's already too small. --- include/GL/internal/dri_interface.h