On Nov 17, 2016 11:34 AM, "Kenneth Graunke" wrote:
>
> There's no point in performing depth writes when the depth test
> comparison function is set to GL_EQUAL - it would just write out
> the same value that's already there (if it is written at all). While
> this is
On Thu, Nov 17, 2016 at 11:33 AM, Kenneth Graunke wrote:
> There's no point in performing depth writes when the depth test
> comparison function is set to GL_EQUAL - it would just write out
> the same value that's already there (if it is written at all). While
> this is
There's no point in performing depth writes when the depth test
comparison function is set to GL_EQUAL - it would just write out
the same value that's already there (if it is written at all). While
this is harmless from a functional perspective, it hurts performance.
Obviously, writing to memory