On Tue, 6 Dec 2011 13:13:59 -0800, Kenneth Graunke
wrote:
> We forgot to implement the color conversions in the new fragment shader
> backend, so YCBCR + GLSL has been broken since Mesa 7.10. Additionally,
> with the fixed function fragment shader rework, YCBCR + FF is broken in
> master. The
We forgot to implement the color conversions in the new fragment shader
backend, so YCBCR + GLSL has been broken since Mesa 7.10. Additionally,
with the fixed function fragment shader rework, YCBCR + FF is broken in
master. The only combination that should still work is YCBCR + ARB_fp.
Presumabl