Re: [Mesa-dev] [PATCH] i965: Use ull immediates in brw_inst_bits

2015-11-23 Thread Ian Romanick
On 11/23/2015 02:01 PM, Ian Romanick wrote: > On 11/23/2015 10:54 AM, Jason Ekstrand wrote: >> This fixes a regression introduced in b1a83b5d1 that caused basically all >> shaders to fail to compile on 32-bit platforms. > > Here's the part from the b1a83b5d1 commit message that makes me sad: > >

Re: [Mesa-dev] [PATCH] i965: Use ull immediates in brw_inst_bits

2015-11-23 Thread Ian Romanick
On 11/23/2015 10:54 AM, Jason Ekstrand wrote: > This fixes a regression introduced in b1a83b5d1 that caused basically all > shaders to fail to compile on 32-bit platforms. Here's the part from the b1a83b5d1 commit message that makes me sad: v2 (Iago) - Replace ~0 by ~0ull - Removed

Re: [Mesa-dev] [PATCH] i965: Use ull immediates in brw_inst_bits

2015-11-23 Thread Jason Ekstrand
On Mon, Nov 23, 2015 at 10:54 AM, Jason Ekstrand wrote: > This fixes a regression introduced in b1a83b5d1 that caused basically all > shaders to fail to compile on 32-bit platforms. > > Reported-by: Mark Janes > Cc: Matt Turner >

Re: [Mesa-dev] [PATCH] i965: Use ull immediates in brw_inst_bits

2015-11-23 Thread Iago Toral
On Mon, 2015-11-23 at 14:03 -0800, Ian Romanick wrote: > On 11/23/2015 02:01 PM, Ian Romanick wrote: > > On 11/23/2015 10:54 AM, Jason Ekstrand wrote: > >> This fixes a regression introduced in b1a83b5d1 that caused basically all > >> shaders to fail to compile on 32-bit platforms. > > > > Here's

[Mesa-dev] [PATCH] i965: Use ull immediates in brw_inst_bits

2015-11-23 Thread Jason Ekstrand
This fixes a regression introduced in b1a83b5d1 that caused basically all shaders to fail to compile on 32-bit platforms. Reported-by: Mark Janes Cc: Matt Turner --- src/mesa/drivers/dri/i965/brw_inst.h | 4 ++-- 1 file changed, 2 insertions(+), 2