[Mesa-dev] [PATCH] intel: Do temporary CPU maps of textures that are too big to GTT map.

2013-04-05 Thread Eric Anholt
This still fails, since 8192*4bpp == 32768, which is too big to use the blitter on. v2: Be more conservative about the size of the GTT -- I'd forgotten some of the horror of older hardware. --- src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 23 +++ 1 file changed, 23

Re: [Mesa-dev] [PATCH] intel: Do temporary CPU maps of textures that are too big to GTT map.

2013-04-05 Thread Daniel Vetter
On Fri, Apr 05, 2013 at 01:17:43PM -0700, Eric Anholt wrote: This still fails, since 8192*4bpp == 32768, which is too big to use the blitter on. v2: Be more conservative about the size of the GTT -- I'd forgotten some of the horror of older hardware. Agreed on your other comments, we