On 01/20/2013 09:16 PM, Kenneth Graunke wrote:
On 01/20/2013 05:49 PM, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
There really isn't any point. There is no resource savings, and we have
to do gymnastics in the driver to make it work.
There are also bad interactions with
Ian Romanick i...@freedesktop.org writes:
From: Ian Romanick ian.d.roman...@intel.com
There really isn't any point. There is no resource savings, and we have
to do gymnastics in the driver to make it work.
Acked-by: Eric Anholt e...@anholt.net
pgpAcAocqZlm9.pgp
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From: Ian Romanick ian.d.roman...@intel.com
There really isn't any point. There is no resource savings, and we have
to do gymnastics in the driver to make it work.
There are also bad interactions with multisampling and OpenGL ES 3.0.
In ES3, a multisample-to-singlesample blit must have
On 01/20/2013 05:49 PM, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
There really isn't any point. There is no resource savings, and we have
to do gymnastics in the driver to make it work.
There are also bad interactions with multisampling and OpenGL ES 3.0.
In ES3, a