Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-22 Thread Chad Versace
On 02/19/2013 04:15 PM, Anuj Phogat wrote: On Fri, Feb 15, 2013 at 11:20 AM, Anuj Phogat anuj.pho...@gmail.com wrote: tex-Sright and tex-Ttop are initialized during texture allocation. This fixes depth buffer blitting failures in khronos conformance tests when run on desktop GL 3.0. Note:

Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-22 Thread Ian Romanick
On 02/15/2013 11:20 AM, Anuj Phogat wrote: tex-Sright and tex-Ttop are initialized during texture allocation. This fixes depth buffer blitting failures in khronos conformance tests when run on desktop GL 3.0. Note: This is a candidate for stable branches. Signed-off-by: Anuj Phogat

Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-22 Thread Patrick Baggett
On Fri, Feb 22, 2013 at 2:23 PM, Ian Romanick i...@freedesktop.org wrote: On 02/15/2013 11:20 AM, Anuj Phogat wrote: tex-Sright and tex-Ttop are initialized during texture allocation. This fixes depth buffer blitting failures in khronos conformance tests when run on desktop GL 3.0. Note:

Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-22 Thread Anuj Phogat
On Fri, Feb 22, 2013 at 12:28 PM, Patrick Baggett baggett.patr...@gmail.com wrote: On Fri, Feb 22, 2013 at 2:23 PM, Ian Romanick i...@freedesktop.org wrote: On 02/15/2013 11:20 AM, Anuj Phogat wrote: tex-Sright and tex-Ttop are initialized during texture allocation. This fixes depth buffer

[Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-15 Thread Anuj Phogat
tex-Sright and tex-Ttop are initialized during texture allocation. This fixes depth buffer blitting failures in khronos conformance tests when run on desktop GL 3.0. Note: This is a candidate for stable branches. Signed-off-by: Anuj Phogat anuj.pho...@gmail.com ---