On 2/23/19 4:11 PM, Timothy Arceri wrote:
>
>
> On 23/2/19 4:09 pm, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> I noticed this while looking at a shader that was affected by Tim's
>> "more loop unrolling" series.
>>
>> All Gen6+ platforms had similar results. (Skylake shown)
>> total
On 23/2/19 4:09 pm, Ian Romanick wrote:
From: Ian Romanick
I noticed this while looking at a shader that was affected by Tim's
"more loop unrolling" series.
All Gen6+ platforms had similar results. (Skylake shown)
total instructions in shared programs: 15437001 -> 15435259 (-0.01%)
That make me think that I have some algebraic patches too.
Reviewed-by: Elie Tournier
On Saturday, 23 February 2019, Ian Romanick wrote:
> From: Ian Romanick
>
> I noticed this while looking at a shader that was affected by Tim's
> "more loop unrolling" series.
>
> All Gen6+ platforms had
From: Ian Romanick
I noticed this while looking at a shader that was affected by Tim's
"more loop unrolling" series.
All Gen6+ platforms had similar results. (Skylake shown)
total instructions in shared programs: 15437001 -> 15435259 (-0.01%)
instructions in affected programs: 213651 -> 211909