Oops, I just made a similar patch without noticing this one. Feel free
to take the commit message from my patch if you want. Either way this
one is:
Reviewed-by: Neil Roberts
http://patchwork.freedesktop.org/patch/61369/
Sorry for the noise.
Regards,
- Neil
Jason
---
src/glsl/nir/nir_sweep.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/glsl/nir/nir_sweep.c b/src/glsl/nir/nir_sweep.c
index d354975..b6ce43b 100644
--- a/src/glsl/nir/nir_sweep.c
+++ b/src/glsl/nir/nir_sweep.c
@@ -154,6 +154,8 @@ nir_sweep(nir_shader *nir)
/* First, move
On Wed, Oct 7, 2015 at 8:30 PM, Jason Ekstrand wrote:
> ---
Because otherwise it was being freed?
> src/glsl/nir/nir_sweep.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/glsl/nir/nir_sweep.c b/src/glsl/nir/nir_sweep.c
> index d354975..b6ce43b 100644
>
On Wed, Oct 7, 2015 at 8:45 PM, Jason Ekstrand wrote:
> On Oct 7, 2015 8:40 PM, "Matt Turner" wrote:
>> On Wed, Oct 7, 2015 at 8:30 PM, Jason Ekstrand
>> wrote:
>> > ---
>>
>> Because otherwise it was being freed?
>
> Yes
Cool.
On Oct 7, 2015 8:40 PM, "Matt Turner" wrote:
>
> On Wed, Oct 7, 2015 at 8:30 PM, Jason Ekstrand
wrote:
> > ---
>
> Because otherwise it was being freed?
Yes
> > src/glsl/nir/nir_sweep.c | 2 ++
> > 1 file changed, 2 insertions(+)
> >
> > diff --git