For the compute support, we might create 1D/2D/3D textures. This fixes
an assertion when executing src/gallium/tests/trivial/compute.
Signed-off-by: Samuel Pitoiset
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src/gallium/drivers/nouveau/nv50/nv50_resource.c | 2 --
Yeah, but these are "restricted" surfaces. You can't use them as,
e.g., render targets. And the whole surface concept is going to go
away, with pipe_buffer_view and pipe_image_view.
If you really like, move these asserts to where surfaces are used with
the assumption that a miptree is backing