[Mesa-dev] [PATCH] r600g: use old shader disassembler by default

2013-05-03 Thread Vadim Girlin
New disassembler is not completely isolated yet from further processing in r600g/sb that is not required for printing the dump, so it has higher probability to fail in case of any unexpected features in the bytecode. This patch adds sbdisasm flag for R600_DEBUG that allows to use new disassembler

Re: [Mesa-dev] [PATCH] r600g: use old shader disassembler by default

2013-05-03 Thread Marek Olšák
Reviewed-by: Marek Olšák mar...@gmail.com Marek On Fri, May 3, 2013 at 10:04 AM, Vadim Girlin vadimgir...@gmail.com wrote: New disassembler is not completely isolated yet from further processing in r600g/sb that is not required for printing the dump, so it has higher probability to fail in