Re: [Mesa-dev] [PATCH] radeonsi/nir: enable lowering of fpow

2018-02-25 Thread Dieter Nützel
Tested-by: Dieter Nützel with $R600_DEBUG=sisched,nir on UH and UV. Thank you guys. Dieter Am 23.02.2018 07:04, schrieb Timothy Arceri: Lowering fpow in NIR rather than LLVM can be beneficial. Polaris results: Totals from affected shaders: SGPRS: 124928 -> 124896

Re: [Mesa-dev] [PATCH] radeonsi/nir: enable lowering of fpow

2018-02-23 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Fri, Feb 23, 2018 at 7:04 AM, Timothy Arceri wrote: > Lowering fpow in NIR rather than LLVM can be beneficial. > > Polaris results: > > Totals from affected shaders: > SGPRS: 124928 -> 124896 (-0.03 %) > VGPRS: 68616

Re: [Mesa-dev] [PATCH] radeonsi/nir: enable lowering of fpow

2018-02-23 Thread Samuel Pitoiset
Reviewed-by: Samuel Pitoiset On 02/23/2018 07:04 AM, Timothy Arceri wrote: Lowering fpow in NIR rather than LLVM can be beneficial. Polaris results: Totals from affected shaders: SGPRS: 124928 -> 124896 (-0.03 %) VGPRS: 68616 -> 68332 (-0.41 %) Spilled SGPRs: 394

[Mesa-dev] [PATCH] radeonsi/nir: enable lowering of fpow

2018-02-22 Thread Timothy Arceri
Lowering fpow in NIR rather than LLVM can be beneficial. Polaris results: Totals from affected shaders: SGPRS: 124928 -> 124896 (-0.03 %) VGPRS: 68616 -> 68332 (-0.41 %) Spilled SGPRs: 394 -> 413 (4.82 %) Spilled VGPRs: 0 -> 0 (0.00 %) Private memory VGPRs: 0 -> 0 (0.00 %) Scratch size: 0 -> 0