Re: [Mesa-dev] [PATCH] radv/gfx10: use L2 for DMA copy/fill operations

2019-07-25 Thread Samuel Pitoiset
On 7/25/19 3:39 PM, Bas Nieuwenhuizen wrote: r-b though it sounds like some of our cache flushes might be not ideal. Yes. On Thu, Jul 25, 2019 at 3:35 PM Samuel Pitoiset wrote: It's coherent and faster. GFX7-GFX9 should also support this but for now only uses L2 for GFX10 because it's

Re: [Mesa-dev] [PATCH] radv/gfx10: use L2 for DMA copy/fill operations

2019-07-25 Thread Bas Nieuwenhuizen
r-b though it sounds like some of our cache flushes might be not ideal. On Thu, Jul 25, 2019 at 3:35 PM Samuel Pitoiset wrote: > > It's coherent and faster. GFX7-GFX9 should also support this but > for now only uses L2 for GFX10 because it's untested on previous gens. > > This fixes

[Mesa-dev] [PATCH] radv/gfx10: use L2 for DMA copy/fill operations

2019-07-25 Thread Samuel Pitoiset
It's coherent and faster. GFX7-GFX9 should also support this but for now only uses L2 for GFX10 because it's untested on previous gens. This fixes dEQP-VK.memory.pipeline_barrier.transfer_* This also fixes some missing geometry in Dawn Of War III because VBOs weren't updated correctly.