Re: [Mesa-dev] [PATCH] radv: Possible demand compilation fix.

2018-08-16 Thread Samuel Pitoiset
Reviewed-by: Samuel Pitoiset On 8/15/18 4:25 PM, Bas Nieuwenhuizen wrote: Seems that in a single case we use the renderpass before checking the pipeline, so check the renderpass before we use it. Fixes: fbcd1673144 "radv: Add on-demand compilation of built-in shaders." ---

Re: [Mesa-dev] [PATCH] radv: Possible demand compilation fix.

2018-08-15 Thread Timothy Arceri
Thanks fixes steamvr for me :) Tested-by: Timothy Arceri Reviewed-by: Timothy Arceri On 16/08/18 00:25, Bas Nieuwenhuizen wrote: Seems that in a single case we use the renderpass before checking the pipeline, so check the renderpass before we use it. Fixes: fbcd1673144 "radv: Add on-demand

[Mesa-dev] [PATCH] radv: Possible demand compilation fix.

2018-08-15 Thread Bas Nieuwenhuizen
Seems that in a single case we use the renderpass before checking the pipeline, so check the renderpass before we use it. Fixes: fbcd1673144 "radv: Add on-demand compilation of built-in shaders." --- src/amd/vulkan/radv_meta_resolve_fs.c | 8 1 file changed, 8 insertions(+) diff --git