Reviewed-by: Bas Nieuwenhuizen
I'm assuming the real fix is for the shader to not write the sample
mask if we have 1 sample?
On Tue, Feb 12, 2019 at 6:52 PM Samuel Pitoiset
wrote:
>
> For some reasons, this breaks trees rendering in Project Cars.
>
> Fixes: 85010585cde ("radv: only enable
For some reasons, this breaks trees rendering in Project Cars.
Fixes: 85010585cde ("radv: only enable gl_SampleMask if MSAA is enabled too")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109401
Signed-off-by: Samuel Pitoiset
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src/amd/vulkan/radv_pipeline.c | 8
1 file