[Mesa-dev] [PATCH] vl: use a separate context for shader based decode

2013-11-06 Thread Christian König
From: Christian König christian.koe...@amd.com This makes VDPAU thread save again. Signed-off-by: Christian König christian.koe...@amd.com --- src/gallium/auxiliary/vl/vl_mpeg12_decoder.c | 180 ++- src/gallium/auxiliary/vl/vl_mpeg12_decoder.h | 1 + 2 files changed,

Re: [Mesa-dev] [PATCH] vl: use a separate context for shader based decode

2013-11-06 Thread Christian König
Ups, indeed. That line is still in my code directory not amended to the patch. Thanks for the info, will send out a v2 soon. Anything else I should take care of? Christian. Am 06.11.2013 16:38, schrieb Aaron Watry: I haven't looked in-depth at the rest of the patch, but I don't see

Re: [Mesa-dev] [PATCH] vl: use a separate context for shader based decode

2013-11-06 Thread Aaron Watry
On Wed, Nov 6, 2013 at 8:13 AM, Christian König deathsim...@vodafone.de wrote: From: Christian König christian.koe...@amd.com This makes VDPAU thread save again. Signed-off-by: Christian König christian.koe...@amd.com --- src/gallium/auxiliary/vl/vl_mpeg12_decoder.c | 180