Re: [Mesa-dev] [PATCH 0/2] Make a llvmpipe context basically thread safe v2.

2014-09-17 Thread Jose Fonseca
On 14/09/14 15:29, Mathias Fröhlich wrote: Hi, Jose, On Sunday, August 31, 2014 10:06:22 mathias.froehl...@gmx.net wrote: This makes llvmpipe thread safe as mandated by the OpenGL standard. The changes replace the use of two global data structures with non global ones. The changes pass piglit

Re: [Mesa-dev] [PATCH 0/2] Make a llvmpipe context basically thread safe v2.

2014-09-14 Thread Mathias Fröhlich
Hi, Jose, On Sunday, August 31, 2014 10:06:22 mathias.froehl...@gmx.net wrote: > This makes llvmpipe thread safe as mandated by the OpenGL standard. > The changes replace the use of two global data structures with > non global ones. > The changes pass piglit as of today without regressions. > The

[Mesa-dev] [PATCH 0/2] Make a llvmpipe context basically thread safe v2.

2014-08-31 Thread Mathias . Froehlich
From: Mathias Fröhlich Hi Jose, This makes llvmpipe thread safe as mandated by the OpenGL standard. The changes replace the use of two global data structures with non global ones. The changes pass piglit as of today without regressions. The patchset now sticks to your initial suggestion and the