For the series:
Reviewed-by: Nicolai Hähnle
On 20.04.2017 19:02, Samuel Pitoiset wrote:
Hi,
Found by inspection while working on the GLSL bindless alternative
(ie. don't introduce new base types). A full piglit run doesn't
report any regressions using RadeonSI.
Hi,
Found by inspection while working on the GLSL bindless alternative
(ie. don't introduce new base types). A full piglit run doesn't
report any regressions using RadeonSI.
Please review,
Thanks!
Samuel Pitoiset (2):
glsl: make component_slots() returns 1 for sampler types
glsl: get rid of