Re: [Mesa-dev] [PATCH 0/6] glsl: Add support for varying structs.

2013-01-24 Thread Jordan Justen
Reviewed-by: Jordan Justen On Mon, Jan 21, 2013 at 2:16 PM, Paul Berry wrote: > This patch series adds support for varying structs, which are a > required part of GLSL ES 3.00 and GLSL 1.50. > > I can see two principal ways to implement this feature: a "flattening" > approach, and a "packing" ap

[Mesa-dev] [PATCH 0/6] glsl: Add support for varying structs.

2013-01-21 Thread Paul Berry
This patch series adds support for varying structs, which are a required part of GLSL ES 3.00 and GLSL 1.50. I can see two principal ways to implement this feature: a "flattening" approach, and a "packing" approach. In the "flattening" approach, the linker replaces each varying struct with a set