On Mon, Jun 04, 2012 at 02:42:40PM -0700, Ben Widawsky wrote:
Setting myself up for a late night crying session once again. Most of the
people reading this probably know the history and reasons for the patches. If
not, you can search the intel-gfx mailing list to try to learn more. I won't
On Tue, 05 Jun 2012 16:37:20 -0700
Kenneth Graunke kenn...@whitecape.org wrote:
On 06/04/2012 02:42 PM, Ben Widawsky wrote:
Setting myself up for a late night crying session once again. Most of the
people reading this probably know the history and reasons for the patches.
If
not, you
On 06/04/2012 10:53 PM, Dave Airlie wrote:
I've run these on various workloads and saw nothing worth mentioning.
Nothing at all? no speedups, slowdowns, etc
why should we merge all this code then :-)
Dave.
Preserving hardware state across batches is going to be necessary for:
*
On Tue, 05 Jun 2012 00:08:10 -0700
Kenneth Graunke kenn...@whitecape.org wrote:
On 06/04/2012 10:53 PM, Dave Airlie wrote:
I've run these on various workloads and saw nothing worth mentioning.
Nothing at all? no speedups, slowdowns, etc
why should we merge all this code then :-)
On 06/04/2012 02:42 PM, Ben Widawsky wrote:
Setting myself up for a late night crying session once again. Most of the
people reading this probably know the history and reasons for the patches. If
not, you can search the intel-gfx mailing list to try to learn more. I won't
recap the whole thing
Setting myself up for a late night crying session once again. Most of the
people reading this probably know the history and reasons for the patches. If
not, you can search the intel-gfx mailing list to try to learn more. I won't
recap the whole thing here, and instead let the patches speak for
I've run these on various workloads and saw nothing worth mentioning.
Nothing at all? no speedups, slowdowns, etc
why should we merge all this code then :-)
Dave.
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