Re: [Mesa-dev] [PATCH 03/11] etnaviv: add basic shader variant support

2017-03-28 Thread Christian Gmeiner
Hi Lucas, 2017-03-27 10:56 GMT+02:00 Lucas Stach : > Am Sonntag, den 26.03.2017, 16:13 +0200 schrieb Christian Gmeiner: >> This commit adds some basic infrastructure to handle shader >> variants. We are still creating exactly one shader variant >> for each shader. >> >>

Re: [Mesa-dev] [PATCH 03/11] etnaviv: add basic shader variant support

2017-03-27 Thread Lucas Stach
Am Sonntag, den 26.03.2017, 16:13 +0200 schrieb Christian Gmeiner: > This commit adds some basic infrastructure to handle shader > variants. We are still creating exactly one shader variant > for each shader. > > Signed-off-by: Christian Gmeiner Nitpick inline,

[Mesa-dev] [PATCH 03/11] etnaviv: add basic shader variant support

2017-03-26 Thread Christian Gmeiner
This commit adds some basic infrastructure to handle shader variants. We are still creating exactly one shader variant for each shader. Signed-off-by: Christian Gmeiner --- src/gallium/drivers/etnaviv/etnaviv_compiler.h | 3 ++