Re: [Mesa-dev] [PATCH 03/17] mesa: fix deletion of inactive bound transform feedback object

2015-09-23 Thread Samuel Iglesias Gonsálvez
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 30/07/15 07:02, Samuel Iglesias Gonsálvez wrote: > On Wed, 2015-07-29 at 12:31 -0700, Ian Romanick wrote: >> On 07/29/2015 07:01 AM, Samuel Iglesias Gonsalvez wrote: >>> When a transform feedback object is bound and not active, the >>> OpenGL

Re: [Mesa-dev] [PATCH 03/17] mesa: fix deletion of inactive bound transform feedback object

2015-07-29 Thread Ian Romanick
On 07/29/2015 07:01 AM, Samuel Iglesias Gonsalvez wrote: When a transform feedback object is bound and not active, the OpenGL ES 3.0 and GL_ARB_transform_feedback2 specs don't explicitly disallow its deletion. Only the deletion of the default framebuffer object is

Re: [Mesa-dev] [PATCH 03/17] mesa: fix deletion of inactive bound transform feedback object

2015-07-29 Thread Samuel Iglesias Gonsálvez
On Wed, 2015-07-29 at 12:31 -0700, Ian Romanick wrote: On 07/29/2015 07:01 AM, Samuel Iglesias Gonsalvez wrote: When a transform feedback object is bound and not active, the OpenGL ES 3.0 and GL_ARB_transform_feedback2 specs don't explicitly disallow its deletion. Only the deletion of

[Mesa-dev] [PATCH 03/17] mesa: fix deletion of inactive bound transform feedback object

2015-07-29 Thread Samuel Iglesias Gonsalvez
When a transform feedback object is bound and not active, the OpenGL ES 3.0 and GL_ARB_transform_feedback2 specs don't explicitly disallow its deletion. Only the deletion of the default framebuffer object is forbidden. This patch follows what it is done for glDeleteTextures(), i.e. the binding