Re: [Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Samuel Pitoiset
On 09/12/2017 09:36 PM, Bas Nieuwenhuizen wrote: On Tue, Sep 12, 2017 at 9:30 PM, Samuel Pitoiset wrote: On 09/12/2017 09:16 PM, Bas Nieuwenhuizen wrote: On Tue, Sep 12, 2017 at 9:13 PM, Samuel Pitoiset wrote: On 09/12/2017 09:07

Re: [Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Bas Nieuwenhuizen
On Tue, Sep 12, 2017 at 9:30 PM, Samuel Pitoiset wrote: > > > On 09/12/2017 09:16 PM, Bas Nieuwenhuizen wrote: >> >> On Tue, Sep 12, 2017 at 9:13 PM, Samuel Pitoiset >> wrote: >>> >>> >>> >>> On 09/12/2017 09:07 PM, Bas Nieuwenhuizen wrote:

Re: [Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Samuel Pitoiset
On 09/12/2017 09:16 PM, Bas Nieuwenhuizen wrote: On Tue, Sep 12, 2017 at 9:13 PM, Samuel Pitoiset wrote: On 09/12/2017 09:07 PM, Bas Nieuwenhuizen wrote: On Tue, Sep 12, 2017 at 8:57 PM, Samuel Pitoiset wrote: On 09/12/2017 08:12

Re: [Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Bas Nieuwenhuizen
On Tue, Sep 12, 2017 at 9:13 PM, Samuel Pitoiset wrote: > > > On 09/12/2017 09:07 PM, Bas Nieuwenhuizen wrote: >> >> On Tue, Sep 12, 2017 at 8:57 PM, Samuel Pitoiset >> wrote: >>> >>> >>> >>> On 09/12/2017 08:12 PM, Bas Nieuwenhuizen wrote:

Re: [Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Samuel Pitoiset
On 09/12/2017 09:07 PM, Bas Nieuwenhuizen wrote: On Tue, Sep 12, 2017 at 8:57 PM, Samuel Pitoiset wrote: On 09/12/2017 08:12 PM, Bas Nieuwenhuizen wrote: On Tue, Sep 12, 2017 at 12:35 PM, Samuel Pitoiset wrote: Only the disassembly

Re: [Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Bas Nieuwenhuizen
On Tue, Sep 12, 2017 at 8:57 PM, Samuel Pitoiset wrote: > > > On 09/12/2017 08:12 PM, Bas Nieuwenhuizen wrote: >> >> On Tue, Sep 12, 2017 at 12:35 PM, Samuel Pitoiset >> wrote: >>> >>> Only the disassembly is currently dumped. >>> >>>

Re: [Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Samuel Pitoiset
On 09/12/2017 08:12 PM, Bas Nieuwenhuizen wrote: On Tue, Sep 12, 2017 at 12:35 PM, Samuel Pitoiset wrote: Only the disassembly is currently dumped. Signed-off-by: Samuel Pitoiset --- src/amd/vulkan/radv_debug.c | 78

Re: [Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Bas Nieuwenhuizen
On Tue, Sep 12, 2017 at 12:35 PM, Samuel Pitoiset wrote: > Only the disassembly is currently dumped. > > Signed-off-by: Samuel Pitoiset > --- > src/amd/vulkan/radv_debug.c | 78 > ++--- > 1 file

[Mesa-dev] [PATCH 05/15] radv: dump the active shaders when a hang occured

2017-09-12 Thread Samuel Pitoiset
Only the disassembly is currently dumped. Signed-off-by: Samuel Pitoiset --- src/amd/vulkan/radv_debug.c | 78 ++--- 1 file changed, 73 insertions(+), 5 deletions(-) diff --git a/src/amd/vulkan/radv_debug.c