On Tue, 08 Nov 2011 19:46:13 -0800, Kenneth Graunke
wrote:
> On 11/04/2011 03:01 PM, Eric Anholt wrote:
> > This requires using a new fragment shader to get the integer color
> > output, and a new vertex shader because #version has to match between
> > the two.
>
> Hm. The extra VS is rather un
On 11/04/2011 03:01 PM, Eric Anholt wrote:
> This requires using a new fragment shader to get the integer color
> output, and a new vertex shader because #version has to match between
> the two.
Hm. The extra VS is rather unfortunate (it's exactly the same other
than the #version), but I suppose
This requires using a new fragment shader to get the integer color
output, and a new vertex shader because #version has to match between
the two.
---
src/mesa/drivers/common/meta.c | 108 ++--
1 files changed, 104 insertions(+), 4 deletions(-)
diff --git a/src