Re: [Mesa-dev] [PATCH 08/17] glsl: fix the value of gl_MaxFragmentUniformVectors

2013-05-02 Thread Kenneth Graunke
On 05/01/2013 08:42 PM, Marek Olšák wrote: NOTE: This is a candidate for the 9.1 branch. --- src/glsl/builtin_variables.cpp |2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index b0c7a20..15f5bf3 100644 ---

[Mesa-dev] [PATCH 08/17] glsl: fix the value of gl_MaxFragmentUniformVectors

2013-05-01 Thread Marek Olšák
NOTE: This is a candidate for the 9.1 branch. --- src/glsl/builtin_variables.cpp |2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index b0c7a20..15f5bf3 100644 --- a/src/glsl/builtin_variables.cpp +++