[Mesa-dev] [PATCH 1/2] llvmpipe: Recompute the fs shader key when framebuffer varies.

2012-11-30 Thread jfonseca
From: José Fonseca jfons...@vmware.com The fs shader now depends on the color buffer formats. The shader key was extended to accommodate this, but llvmpipe_update_derived needs to be updated to check the framebuffer dirty flag. This fixes bug 57674. ---

Re: [Mesa-dev] [PATCH 1/2] llvmpipe: Recompute the fs shader key when framebuffer varies.

2012-11-30 Thread Dave Airlie
On Sat, Dec 1, 2012 at 3:43 AM, jfons...@vmware.com wrote: From: José Fonseca jfons...@vmware.com The fs shader now depends on the color buffer formats. The shader key was extended to accommodate this, but llvmpipe_update_derived needs to be updated to check the framebuffer dirty flag.