[Mesa-dev] [PATCH 1/2] softpipe: fix shadow 2d texture array sampling

2011-12-19 Thread Dave Airlie
From: Dave Airlie airl...@redhat.com The 4th texcoord is used in this case for the comparison. This fixes piglit glsl-fs-shadow2DArray* on softpipe. Signed-off-by: Dave Airlie airl...@redhat.com --- src/gallium/auxiliary/tgsi/tgsi_exec.c | 11 ++-

Re: [Mesa-dev] [PATCH 1/2] softpipe: fix shadow 2d texture array sampling

2011-12-19 Thread Brian Paul
On 12/19/2011 04:53 AM, Dave Airlie wrote: From: Dave Airlieairl...@redhat.com The 4th texcoord is used in this case for the comparison. This fixes piglit glsl-fs-shadow2DArray* on softpipe. Signed-off-by: Dave Airlieairl...@redhat.com --- src/gallium/auxiliary/tgsi/tgsi_exec.c | 11