Series is
Reviewed-by: Ian Romanick
On 01/21/2016 11:02 AM, Neil Roberts wrote:
> According to the GL 1.4 spec section 3.8.10, a cubemap texture is only
> complete if:
>
> • The level base arrays of each of the six texture images making up
> the cube map have
According to the GL 1.4 spec section 3.8.10, a cubemap texture is only
complete if:
• The level base arrays of each of the six texture images making up
the cube map have identical, positive, and square dimensions.
• The level base arrays were each specified with the same internal
format.
•