Re: [Mesa-dev] [PATCH 1/2] texobj: Fix the completeness checks for cube textures

2016-01-21 Thread Ian Romanick
Series is Reviewed-by: Ian Romanick On 01/21/2016 11:02 AM, Neil Roberts wrote: > According to the GL 1.4 spec section 3.8.10, a cubemap texture is only > complete if: > > • The level base arrays of each of the six texture images making up > the cube map have

[Mesa-dev] [PATCH 1/2] texobj: Fix the completeness checks for cube textures

2016-01-21 Thread Neil Roberts
According to the GL 1.4 spec section 3.8.10, a cubemap texture is only complete if: • The level base arrays of each of the six texture images making up the cube map have identical, positive, and square dimensions. • The level base arrays were each specified with the same internal format. •