Am 15.03.2016 um 02:37 schrieb Stéphane Marchesin:
> On Mon, Feb 1, 2016 at 8:14 AM, Brian Paul wrote:
>> On 01/31/2016 06:00 PM, srol...@vmware.com wrote:
>>>
>>> From: Roland Scheidegger
>>>
>>> When we switched to 64bit rasterization, we could no longer use straight
>>> aligned loads for loadi
On Mon, Feb 1, 2016 at 8:14 AM, Brian Paul wrote:
> On 01/31/2016 06:00 PM, srol...@vmware.com wrote:
>>
>> From: Roland Scheidegger
>>
>> When we switched to 64bit rasterization, we could no longer use straight
>> aligned loads for loading the plane data. However, what the code actually
>> does
On 01/31/2016 06:00 PM, srol...@vmware.com wrote:
From: Roland Scheidegger
When we switched to 64bit rasterization, we could no longer use straight
aligned loads for loading the plane data. However, what the code actually
does for loading 3 planes, is 12 scalar loads + 9 unpacks, and then there
From: Roland Scheidegger
When we switched to 64bit rasterization, we could no longer use straight
aligned loads for loading the plane data. However, what the code actually
does for loading 3 planes, is 12 scalar loads + 9 unpacks, and then there's
another 8 unpacks for the transpose we need (!).