Re: [Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

2017-09-21 Thread Ian Romanick
On 09/20/2017 03:12 AM, Juan A. Suarez Romero wrote: > On Sat, 2017-07-08 at 02:03 +0300, Andres Gomez wrote: >> Ian, it looks like we could want this patch (and the others from the >> series when they land) in -stable (?) >> > > As we are preparing a new stable 17.1 release, gently pinging. >

Re: [Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

2017-09-20 Thread Juan A. Suarez Romero
On Sat, 2017-07-08 at 02:03 +0300, Andres Gomez wrote: > Ian, it looks like we could want this patch (and the others from the > series when they land) in -stable (?) > As we are preparing a new stable 17.1 release, gently pinging. J.A. > On Tue, 2017-06-27 at 10:09 -0700, Ian Romanick

Re: [Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

2017-07-10 Thread Francisco Jerez
Ian Romanick writes: > From: Ian Romanick > > On NV20 (and probably also on earlier NV GPUs that lack > GL_ARB_texture_border_clamp) fixes the following piglit tests: > > gl-1.0-beginend-coverage gltexparameter[if]{v,} >

Re: [Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

2017-07-07 Thread Andres Gomez
Ian, it looks like we could want this patch (and the others from the series when they land) in -stable (?) On Tue, 2017-06-27 at 10:09 -0700, Ian Romanick wrote: > From: Ian Romanick > > On NV20 (and probably also on earlier NV GPUs that lack >

Re: [Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

2017-06-27 Thread Ilia Mirkin
On Tue, Jun 27, 2017 at 3:18 PM, Ian Romanick wrote: > On 06/27/2017 11:23 AM, Ilia Mirkin wrote: >> On Tue, Jun 27, 2017 at 1:09 PM, Ian Romanick wrote: >>> From: Ian Romanick >>> >>> On NV20 (and probably also on earlier NV

Re: [Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

2017-06-27 Thread Ian Romanick
On 06/27/2017 11:23 AM, Ilia Mirkin wrote: > On Tue, Jun 27, 2017 at 1:09 PM, Ian Romanick wrote: >> From: Ian Romanick >> >> On NV20 (and probably also on earlier NV GPUs that lack >> GL_ARB_texture_border_clamp) fixes the following piglit tests:

Re: [Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

2017-06-27 Thread Ilia Mirkin
On Tue, Jun 27, 2017 at 1:09 PM, Ian Romanick wrote: > From: Ian Romanick > > On NV20 (and probably also on earlier NV GPUs that lack > GL_ARB_texture_border_clamp) fixes the following piglit tests: > > gl-1.0-beginend-coverage

[Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

2017-06-27 Thread Ian Romanick
From: Ian Romanick On NV20 (and probably also on earlier NV GPUs that lack GL_ARB_texture_border_clamp) fixes the following piglit tests: gl-1.0-beginend-coverage gltexparameter[if]{v,} push-pop-texture-state texwrap 1d texwrap 1d proj texwrap 2d