Re: [Mesa-dev] [PATCH 1/3] virgl: quadruple command buffer size

2018-11-30 Thread Erik Faye-Lund
On Thu, 2018-11-29 at 18:09 -0800, Gurchetan Singh wrote: > Thanks! Gentle ping for push from committers.. Pushed, thanks :) > On Mon, Nov 26, 2018 at 11:52 AM Erik Faye-Lund > wrote: > > On Mon, 2018-11-26 at 09:54 -0800, Gurchetan Singh wrote: > > > Tested running WebGL aquarium on Nvidia

Re: [Mesa-dev] [PATCH 1/3] virgl: quadruple command buffer size

2018-11-29 Thread Gurchetan Singh
Thanks! Gentle ping for push from committers.. On Mon, Nov 26, 2018 at 11:52 AM Erik Faye-Lund wrote: > > On Mon, 2018-11-26 at 09:54 -0800, Gurchetan Singh wrote: > > Tested running WebGL aquarium on Nvidia host (10,000 fishes) > > > > This moves us from 7 fps to 9 fps. After quadrupling,

Re: [Mesa-dev] [PATCH 1/3] virgl: quadruple command buffer size

2018-11-26 Thread Erik Faye-Lund
On Mon, 2018-11-26 at 09:54 -0800, Gurchetan Singh wrote: > Tested running WebGL aquarium on Nvidia host (10,000 fishes) > > This moves us from 7 fps to 9 fps. After quadrupling, performance > gains diminish. > > v2: Remove change ID (Erik) > > Tested-By: Gert Wollny > For the series:

[Mesa-dev] [PATCH 1/3] virgl: quadruple command buffer size

2018-11-26 Thread Gurchetan Singh
Tested running WebGL aquarium on Nvidia host (10,000 fishes) This moves us from 7 fps to 9 fps. After quadrupling, performance gains diminish. v2: Remove change ID (Erik) Tested-By: Gert Wollny --- src/gallium/drivers/virgl/virgl_winsys.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)