On 19.10.2015 02:13, Marek Olšák wrote:
> From: Marek Olšák
>
> This reduces the shader key for ES.
>
> Use a fixed attrib location based on (semantic name, index).
>
> The ESGS item size is determined by the physical index of the highest ES
> output, so it's almost always larger than before,
From: Marek Olšák
This reduces the shader key for ES.
Use a fixed attrib location based on (semantic name, index).
The ESGS item size is determined by the physical index of the highest ES
output, so it's almost always larger than before, but I think that
shouldn't matter as long as the ESGS ri