[Mesa-dev] [PATCH 2/2] gallium/draw: fix two side handling

2011-12-19 Thread Dave Airlie
From: Dave Airlie airl...@redhat.com The previous fix linked the vertex/fragment shader handling in softpipe for the unspecified front color output case, but specified back color case. However in that case we were doing a copy from back to non-existant front, this code checks we have existant

Re: [Mesa-dev] [PATCH 2/2] gallium/draw: fix two side handling

2011-12-19 Thread Brian Paul
On 12/19/2011 09:29 AM, Dave Airlie wrote: From: Dave Airlieairl...@redhat.com The previous fix linked the vertex/fragment shader handling in softpipe for the unspecified front color output case, but specified back color case. However in that case we were doing a copy from back to non-existant