Re: [Mesa-dev] [PATCH 2/2] mesa/marshal: add marshalling for glClearBuffer*

2017-07-14 Thread Marek Olšák
For the series: Reviewed-by: Marek Olšák Marek On Sun, Jul 9, 2017 at 6:21 PM, Grigori Goronzy wrote: > Add async marshalling/unmarshalling for all glClearBuffer variants. > These entry points are commonly used in general and Alien Isolation >

[Mesa-dev] [PATCH 2/2] mesa/marshal: add marshalling for glClearBuffer*

2017-07-09 Thread Grigori Goronzy
Add async marshalling/unmarshalling for all glClearBuffer variants. These entry points are commonly used in general and Alien Isolation specifically uses glClearBufferiv. Slightly reduces the number of thread synchronizations with glthread in that game. --- src/mapi/glapi/gen/GL3x.xml | 6 +-