Re: [Mesa-dev] [PATCH 2/3] gbm: Introduce modifiers into surface/bo creation

2017-03-13 Thread Ben Widawsky
On 17-03-10 11:32:35, Emil Velikov wrote: On 10 March 2017 at 01:48, Ben Widawsky wrote: The idea behind modifiers like this is that the user of GBM will have some mechanism to query what properties the hardware supports for its BO or surface. This information is directly

Re: [Mesa-dev] [PATCH 2/3] gbm: Introduce modifiers into surface/bo creation

2017-03-13 Thread Ben Widawsky
On 17-03-09 18:52:52, Jason Ekstrand wrote: On Thu, Mar 9, 2017 at 5:48 PM, Ben Widawsky wrote: The idea behind modifiers like this is that the user of GBM will have some mechanism to query what properties the hardware supports for its BO or surface. This information is

Re: [Mesa-dev] [PATCH 2/3] gbm: Introduce modifiers into surface/bo creation

2017-03-13 Thread Ben Widawsky
On 17-03-10 11:34:19, Jason Ekstrand wrote: On Thu, Mar 9, 2017 at 6:52 PM, Jason Ekstrand wrote: On Thu, Mar 9, 2017 at 5:48 PM, Ben Widawsky wrote: The idea behind modifiers like this is that the user of GBM will have some mechanism to query what

Re: [Mesa-dev] [PATCH 2/3] gbm: Introduce modifiers into surface/bo creation

2017-03-10 Thread Jason Ekstrand
On Thu, Mar 9, 2017 at 6:52 PM, Jason Ekstrand wrote: > On Thu, Mar 9, 2017 at 5:48 PM, Ben Widawsky wrote: > >> The idea behind modifiers like this is that the user of GBM will have >> some mechanism to query what properties the hardware supports for

Re: [Mesa-dev] [PATCH 2/3] gbm: Introduce modifiers into surface/bo creation

2017-03-10 Thread Emil Velikov
On 10 March 2017 at 01:48, Ben Widawsky wrote: > The idea behind modifiers like this is that the user of GBM will have > some mechanism to query what properties the hardware supports for its BO > or surface. This information is directly passed in (and stored) so that > the DRI

Re: [Mesa-dev] [PATCH 2/3] gbm: Introduce modifiers into surface/bo creation

2017-03-09 Thread Jason Ekstrand
On Thu, Mar 9, 2017 at 5:48 PM, Ben Widawsky wrote: > The idea behind modifiers like this is that the user of GBM will have > some mechanism to query what properties the hardware supports for its BO > or surface. This information is directly passed in (and stored) so that >

[Mesa-dev] [PATCH 2/3] gbm: Introduce modifiers into surface/bo creation

2017-03-09 Thread Ben Widawsky
The idea behind modifiers like this is that the user of GBM will have some mechanism to query what properties the hardware supports for its BO or surface. This information is directly passed in (and stored) so that the DRI implementation can create an image with the appropriate attributes. A