On Wed, May 1, 2013 at 10:10 PM, Kenneth Graunke kenn...@whitecape.org wrote:
On 05/01/2013 09:25 PM, Jordan Justen wrote:
On Wed, May 1, 2013 at 9:13 PM, Matt Turner matts...@gmail.com wrote:
On Wed, May 1, 2013 at 8:41 PM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 10:01
On Wed, May 1, 2013 at 9:25 PM, Jordan Justen jljus...@gmail.com wrote:
pending resolution meant I'd figure out what the AMD driver is
doing, and follow that.
Indeed, sorry -- reading comprehension fail.
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mesa-dev mailing list
On 05/01/2013 08:41 PM, Jordan Justen wrote:
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick i...@freedesktop.org wrote:
On 04/27/2013 04:32 PM, Jordan Justen wrote:
This GLSL extension requires that
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick i...@freedesktop.org wrote:
On 04/27/2013 04:32 PM, Jordan Justen wrote:
This GLSL extension requires that AMD_vertex_shader_layer be
enabled by the driver.
Most (all?)
On Wed, May 1, 2013 at 8:41 PM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick i...@freedesktop.org wrote:
On 04/27/2013 04:32 PM, Jordan Justen wrote:
This GLSL extension requires
On Wed, May 1, 2013 at 9:13 PM, Matt Turner matts...@gmail.com wrote:
On Wed, May 1, 2013 at 8:41 PM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick i...@freedesktop.org wrote:
On
On 05/01/2013 09:25 PM, Jordan Justen wrote:
On Wed, May 1, 2013 at 9:13 PM, Matt Turner matts...@gmail.com wrote:
On Wed, May 1, 2013 at 8:41 PM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen jljus...@gmail.com wrote:
On Tue, Apr 30, 2013 at 9:57 AM,
On 04/27/2013 04:32 PM, Jordan Justen wrote:
This GLSL extension requires that AMD_vertex_shader_layer be
enabled by the driver.
Most (all?) extensions also add a preprocessor define. Can you poke at
AMD's driver to see if GL_AMD_vertex_shader_layer is defined? If so,
then we need to add
On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick i...@freedesktop.org wrote:
On 04/27/2013 04:32 PM, Jordan Justen wrote:
This GLSL extension requires that AMD_vertex_shader_layer be
enabled by the driver.
Most (all?) extensions also add a preprocessor define. Can you poke at
AMD's driver to
This GLSL extension requires that AMD_vertex_shader_layer be
enabled by the driver.
Signed-off-by: Jordan Justen jordan.l.jus...@intel.com
---
src/glsl/builtin_variables.cpp | 31 +++
src/glsl/glsl_parser_extras.cpp |1 +
src/glsl/glsl_parser_extras.h |2
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